Destiny 2 Leave Match to Join Again?

Destiny 2 Shadowkeep Source: Bungie

Destiny and I go way dorsum. Correct with Bloodborne, it was 1 of the first games I got for my PlayStation 4 back in 2015. I grew upward with Halo, and then I was excited to see what the developer behind that monumental franchise was up to. When information technology came to gameplay, Destiny was summit-notch. Content-wise, it was lackluster until The Taken King came out, which brought the game back from about-expiry.

While by no means as much equally community pillars, betwixt both Destiny and Destiny 2, I take thousands of hours into the franchise. The latter was a major thwarting when it launched and I stepped abroad until the Forsaken expansion released. Twelvemonth 2 was the best Destiny ii has ever been and I loved the Annual Pass content (minus Flavour of the Drifter). But and then Bungie and Activision split means and Shadowkeep came out.

Moon'southward haunted

Shadowkeep

Destiny 2: Shadowkeep

Year 3 begins

Explore the moon and cease the Hive once again. Delve deep into the Scarlet Go on, observe what's cached beneath Luna's surface, and team upwards with Eris Morn to solve a dark mystery.

Growing disillusioned

Destiny 2 Source: Activision

It all started with Warmind. After running the Leviathan raid every weekend with my clanmates and farming for DFA in the god-awful Curse of Osiris Nightfalls, I saw Destiny ii was a very shallow game. Leviathan was a fine raid, as were the lairs, only it paled in comparing to Male monarch's Fall or Vault of Glass. It was quite clear from day i that the sequel had fallen far short of the predecessor and made many of the same mistakes.

I stuck with it, though. But even struggling through Escalation Protocol and doing the nine-man "hack" to get a reliable grouping together, something was off. The Crucible, the PvP arena, was a mess and even I couldn't go through the Competitive mode in Flavor 3; kudos to anyone who did.

Destiny 2 started to feel like a chore or a task, i for which I wasn't getting any advantage, benefit, or compensation.

It was in the early on summer of 2022 that I started playing other games, having grown tired of Destiny, fed up with Bungie for how they'd handled things. Then Solstice of Heroes came around and I jumped back in for that mess. I grinded out all three legendary armor sets and I however have the ship you earn equally a reward, the Estival Excursion, equipped on my main graphic symbol to this day. However, the joy of earning the all-time-looking armor soured after we learned that it was effectively useless a couple of weeks later when Forsaken launched.

Oh boy, Forsaken. This was Destiny 2 at its summit. I had naught bad to say almost Forsaken when I reviewed information technology for another site back at launch. Bungie finally told us a skillful, if bones, story that wasn't in lore cards and tabs. Seeing a grapheme I really liked permanently dice made me feel powerless when I'd been stomping on gods, armies, and the like for 3 years. The Dreaming City arc was a cool idea and gave you a reason to sign dorsum in each week. The Last Wish raid, I hear, was awesome (I never got a chance to do it). Bungie knocked information technology out of the park with two new patrol zones, a boatload of new weapons (not to mention random rolls and the weapon slot rework), and hours of replayability with new strikes and Nightfalls.

Though at that place were hiccups with the Annual Pass content, like the outset Forge in Blackness Armory being too high light level, I by and large enjoyed what was on offer. Having never been a Gambit fan, I didn't enjoy Joker's Wild/Season of the Drifter, only it had some actually cool stories to tell. Penumbra/Season of Opulence was fantastic and the Menagerie is still worth playing to this mean solar day.

Mounting frustrations

Destiny 2: Season of Dawn Source: Bungie

So what'southward wrong? From the sounds of information technology, I really like Destiny 2, so why am I here complaining about it? Information technology'south Year 3 that has me frustrated. Shadowkeep, the follow-up to Forsaken, was a serious letdown. Returning to the moon and reunited with Eris Morn was absurd and all, merely it lacked the weight and drive of Forsaken. I had to force myself to keep playing, and that continued with the following seasons and culminated with the utter disappointment that was Season of the Worthy. It was early in Shadowkeep/Season of the Undying that Destiny 2 started to feel like a chore or a job, one for which I wasn't getting whatever advantage, benefit, or compensation.

I want to re-feel the thrills of going flawless in Trials and getting my Blind Perdition (Good), or figuring out Leviathan with my now one-time clanmates, or grinding through Gambit and Crucible to go Breakneck and Luna'due south Howl, respectively. I take some touching moments in Destiny 2, despite being a solo histrion.

Aught lasts forever, good things most of all, then I of course know that playing Destiny 2 won't always exit me feeling cracking. Only ever since splitting off from Activision and heading to Steam, Bungie seems to be struggling. Seasonal content has dwindled to the signal of a minimally viable production and I don't see any reason to log in anymore except to melt people with my fully-upgraded Hard Lite in the Crucible. Fifty-fifty that grew tiring after a few matches.

It'due south obvious that Bungie's focus is on monetization, something that the community has picked upwards on. At that place are far more Eververse (the in-game greenbacks shop) items than in that location are for going flawless in Trials of Osiris or completing the new top-tier Grandmaster difficulty for Nightfalls. The just incentive Bungie is interested in cultivating is getting people to buy more virtual stuff. Yes, I get it, Destiny two is a alive service game and Bungie doesn't have Activision's backing anymore. Just it's sad when the community feels like things were better in the Activision days than they are in the contained Bungie ones.

What's replaced Destiny

Destiny 2 Source: Windows Central

This time, my break from Destiny will stop upwards indefinite. I don't know if I'll ever get back; I uninstalled it from my PC and I don't regret it. Office of me withal loves the game, simply it's time for me to let information technology go. So what have I done in the concurrently since leaving the game behind? I'm glad I asked.

For my first-person shooter kick, I pigeon into Apex Legends. Information technology feels much more intense than a Crucible match, the movement is far superior to what my Hunter can do, and it requires a different blazon of game sense. It'southward a stressful game in a adept way, kind of like the Soulsborne series, and I dear it. Commonly, I don't similar boxing royales, but Apex appeals to me in some way I can't really depict. Whether the randoms I become stuck with are incompetent and so I end up going it solo or I get slotted with a really solid team, each match feels completely unlike than the last. Some last a mere few minutes while others become upwards of 20.

I know that feeling guilty for not playing a particular game isn't a salubrious mindset.

And then if y'all're a recovering Destiny ii actor, peradventure give Apex Legends a try if y'all haven't already. Y'all might enjoy it. However, I don't spend all of my time on that; rather, I'm finally tackling my huge backlog of games. I'yard non kidding when I say I have hundreds to play, even some PlayStation four titles like God of War. I've also been replaying some of onetime favorites, like Star Wars: Knights of the Old Republic Ii, probably one of my favorite games ever made. I'm too finishing games I started, merely never completed.

For my loot obsession, I recently got into Grim Dawn, a spiritual successor to Titan Quest. Destiny e'er had that draw to keep going to get the loot, but an ARPG like Grim Dawn showers you with it from the kickoff. From the showtime, you become gear that's fun to utilize or looks proficient to wear, but each reward feels just as exciting. Killing a boss or hero enemy leaves me with such anticipation. On top of the loot, the build diversity is staggering and there's a lot of content. I grew up with Diablo II and Titan Quest, but it's been many years since I played either. Grim Dawn, meanwhile, feels like coming home.

Final thoughts

Destiny 2 Source: Bungie

The signal I'yard getting at is, play whatever you lot want to play. If you're in love with Destiny 2, then play it to your center's content. But if you're disillusioned like I was, and nevertheless am, then maybe give it a rest and try something else. There's plenty out there for yous to dive into, whether information technology's Halo: The Master Chief Collection on PC, a loot-based game similar Grim Dawn or Titan Quest, or something else that's caught your fancy. Or hell, expand beyond video games; I've taken up my dear of foreign languages and studying philosophy again.

These days, nosotros have a lot of options to fill up our time, and some of them aren't obligatory. A game shouldn't feel like a chore, unless you're a streamer and your livelihood depends on it. I know that feeling guilty for not playing a particular game isn't a good for you mindset, which is why I fabricated the difficult determination to step away.

Information technology hurts to motion on, especially if you have a lot of memories wrapped upward in something. Sometimes, that's the best thing for you, though.

Moon's haunted

Shadowkeep

Destiny two: Shadowkeep

Twelvemonth 3 begins

Explore the moon and stop the Hive in one case once more. Delve deep into the Ruby Continue, discover what's buried beneath Luna's surface, and squad upwards with Eris Morning to solve a dark mystery.

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Source: https://www.windowscentral.com/why-i-left-destiny-2-behind-and-whats-filled-gap

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